Platinum Together

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Patch notes

Version 0.1.19 patch notes

Guilds work now

  • Guilds work now. They technically existed before. Nobody could use them. Not one guild. Two thousand players and zero guilds. Pick your username on the RiftPad and go make one, please, I'm begging
  • Guild houses. Your guild can buy its own house in the guild district. Real estate, but Pokémon
  • Beat a flawless HARDCORE run and you get a whole box of 30 perfect Pokémon, 300 Rare Candy and a pile of rare stuff. They can't be traded, because I know exactly what you'd do.
  • Never got a RiftPad? If you're past Lumi and somehow don't have one, you get one now
  • Lumi's Oreburgh scene is finally on. She has opinions. Let her talk
  • Randomized worlds: every item ball rolls its own item now. Good luck
  • Watching a friend now shows their shinies as shiny, so you can be properly jealous

Trading & playing together

  • Trading with friends who use different rules works again (the big one, again, sorry)
  • Tag battles with a Gen 5/6 Egg Pokémon no longer freeze and yeet your friend
  • Duo stat tags stopped claiming everything is -6. It was never -6
  • Your Duo Partner gets EXP up to its own cap, Monotype and FULLY RANDOM finally reach visiting friends, and a failed join doesn't stop you hosting anymore
  • Co-op lesson gifts come once per trainer instead of whenever they felt like it

Crashes (my rival)

  • Walking from one route to the next could crash. Walking. The main thing you do. Fixed
  • Jubilife clown crash after skipping the story, contest crash with the new moves, Report a Problem crashing if you typed nothing. Ironic. Fixed
  • Crash reports now say where the game broke, so I can stop guessing

Challenge modes

  • Soul Link pairs properly now: starters link, gifts don't pair, both catches or neither
  • Nuzlocke catches stop going straight to the Graveyard (rude), and the Great Marsh is one area
  • "No healing items" lets you use Rare Candy, vitamins and PP Up like it always should have
  • Double wild battles let you catch the new one if the other's a dupe, and Duo Nuzlocke gets one each
  • HARDCORE and Randomlocke survivors can actually go home now. They earned it

Battles

  • The Elite Four and Cynthia got smarter, and they're fully evolved in randomized worlds. You're welcome? Sorry?
  • Immune means immune now. Growth works. Effectiveness tags understand Levitate and show x4
  • Battles open on FIGHT instead of RUN, which explains a lot of accidental cowardice
  • Shiny Ditto stays shiny after Transform, Pokérus shows up, and you can't throw your last Poké Ball twice anymore (nice try)

Menus & controls

  • B and Escape get you out of every menu that used to hold you hostage
  • CLASSIC menu OPTIONS actually opens settings, and its icons stay inside the box
  • Trainer Card signing, Poffin stirring, badge colours, scrolling, controllers, second monitors: all less cursed
  • Your walking Pokémon now spins on slides, glides on ice and looks around when you're AFK. It missed you

Underground

  • Traps work with the mouse, the Smoke Trap isn't invisible anymore, shops stop giving out free spheres, and running works down there

Exploits

  • The honey money glitch is closed. I saw your bank accounts. I know what you did